A paper written early on during the PhD exploring the first stages of audio content research, accessible through these sources:
Abstract:
“This paper explores the first stage of audio content research and experimentation during a current PhD project in 3D mobile immersive audio experiences for audience engagement in urban outdoor heritage sites. This audio experience was created and tested in historic Brunswick Square, Brighton & Hove (UK), with volunteers from heritage partner The Regency Town House, and again with the public during a Heritage Open Days event in September 2019. Industry partner Echoes (echoes.xyz) provided the geolocative mobile audio platform used to test the content. Three different types of audio content were put forward to audiences, all created in response to a piece called ‘The Sea-Bird’ by local Brunswick Square composer Roger Quilter. These interpretations took the form of music, dialogue, and binaural field recording, to open discussions with listeners, and obtain qualitative and quantitative feedback on their perceptions of heritage specific audio content presented through a mobile application in an urban outdoor setting. Using Echoes, the audio tracks were positioned outside the famous composer’s childhood home, creating a tangible connection between site and sound.”